01-SCIFI-INJECTION
Click and View
This is a high-quality hard surface 3D model of an injection sci-fi device, designed and developed in Blender using a topological workflow.














Additional surface details were created using custom alphas from Photoshop.
Finally, the model was imported into Unreal Engine for realistic rendering, with camera animations applied to bring the scene to life. The entire process is showcased in my portfolio using a cinematic motion presentation.
02-VACCUM_CLEANER
Click and View











This is a high-poly 3D model of a vacuum cleaner, created in Blender with a detailed mesh.
It was UV unwrapped for texturing in Substance Painter, enhanced with Photoshop alphas, and rendered in Unreal Engine with cinematic camera animations
03-RENDER-READY MILITARY CHAIR WITH CUSTOMIZED TEXTURE MAPS











This asset is a high-poly military-style cushion seat created and rendered in Unreal Engine. Modeled in Blender and UV-unwrapped with a clean topology for optimized baking.
Fully custom texture created from scratch using Substance Designer
Detailed wear and tear, stitching, and fabric details enhanced with Photoshop alpha maps
Rendered in Unreal Engine 5 for a real-time, render-ready showcase
04-CRAFTURE – CUSTOM TEXTURED LEATHER CHAIR – PBR WORKFLOW
05-CANARO – HAVANA-INSPIRED KANGAROO CHAIR
04-CRAFTURE – CUSTOM TEXTURED LEATHER CHAIR – PBR WORKFLOW
Click To View More About me